MYGTA6
GTA 6 system requirements

GTA VI Hardware Needs

Grand Theft Auto VI appears first for the PlayStation 5 plus Xbox Series X|S editions with personal computer support still unannounced at present. This site shows expected console features ahead of a non-official explanation and GTA 6 PC requirements expected derived using Rockstar statements along with the Wikipedia entry for GTA VI.

Launch in --d : --h : --m : --s
Play A Game Now
Overview

Minimum, Recommended and Highest Settings

Since the title launches first on consoles the GTA 6 official system requirements differ by device. Rockstar defines preset visual settings for PlayStation 5 and Xbox Series X or S instead of hardware options. For computers when released specs will follow standard low, medium, and high levels. Both sections appear next with confirmed items distinguished from estimates.

Console

PlayStation 5 & Xbox Series X|S

No specific pixel counts or refresh targets have come from Rockstar yet however visuals so far plus typical next gen habits suggest the game will include dual modes on PlayStation 5 and Xbox Series alike like recent big open world releases.

PlayStation 5

ModeTarget resolutionTarget frame rateNotes
Fidelity modeNative 4K30 fpsExpect ray tracing for reflections plus lighting in places.
Performance mode1440p, upscaled to 4K60 fpsTrade-off likely means less ray tracing to gain smoother frame rate

Xbox Series X|S

ConsoleTarget resolutionTarget frame rateNotes
Xbox Series XUp to native 4K30 / 60 fps modesThe approach should match the dual-mode setup on PS5
Xbox Series S1080p–1440p30 / 60 fps modesLower base resolution and fewer effects to fit weaker hardware

All numbers shown in the tables above come from typical next-gen launch patterns, not from Rockstar. The section will change right after official targets appear.

The GTA 6 PS5 edition will likely support advanced visual modes seen in other large open world titles on the same hardware. The GTA 6 Xbox Series X|S counterpart should deliver matching presentation options, although Rockstar has yet to confirm any specific resolution or frame rate targets for either console.

PS5 & XBOX SERIES X|S

Why Official PC Specifications Remain Unavailable

Rockstar has historically waited until a PC version is close to release before publishing GTA 6 PC requirements — GTA V's PC specs, for example, arrived well over a year after the console launch, and Red Dead Redemption 2 followed a similar pattern. GTA VI is currently confirmed only for PlayStation 5 and Xbox Series X|S, with no PC version announced, a detail also reflected on Wikipedia's GTA VI page.

The RAGE engine, the GTA 6 game engine, has reached PC in every earlier mainline game. Console targets include native 4K and ray tracing choices, giving a workable base for PC estimates.

How These Figures Were Calculated

We built the estimates for GTA 6 minimum requirements from console targets by studying how GTA V and Red Dead Redemption 2 PC specs related to their console baselines. Recommended PC hardware usually beats consoles, while minimum matches them.

In terms of GTA 6 performance, scaling the PS5 and Series X baseline by the same ratio points toward Ryzen 7 and RTX 3070 class parts for a recommended 1440p setup, leaving headroom for 4K ultra on newer GPUs.

With no GTA 6 release date for PC announced, the studio appears to be following its established schedule of revealing computer versions much later. The GTA 6 system therefore stays limited to the two console platforms for the foreseeable future.

PC — estimated specs

Unofficial PC Needs

View the numbers only as a guide for planning. The table will change once Rockstar shares real details.

ComponentMinimum (1080p, Low)Recommended (1440p, High)Ultra (4K, Max)
OSWindows 10 64-bitWindows 11 64-bitWindows 11 64-bit
ProcessorRyzen 5 3600 / i5-9600KRyzen 7 5800X / i7-10700KRyzen 9 7900X / i7-13700K
GraphicsRTX 2060 / RX 5700Position one tagged T lists RTX 3070 versus RX 6800 XTRecommended graphics call for RTX 4080 or RX 7900 XTX performance.
Memory16 GB RAM32 GB RAM32 GB RAM
Storage150 GB SSD150 GB NVMe SSD150 GB NVMe SSD
DirectXVersion 12Version 12 UltimateVersion 12 Ultimate

We checked these projections for the GTA 6 memory size during the latest editorial cycle. Storage needs often rise near launch, so the final size will likely exceed current guesses.

Viewers can treat the GTA 6 PC system requirements expected as rough planning estimates only. These projections draw from console baselines and prior Rockstar PC ports but will be replaced once the developer releases verified figures. We'll update this page the moment Rockstar releases official PC requirements.

Required Storage for Installation

Regarding GTA 6 file size, install sizes for open-world Rockstar games have increased across generations. GTA V occupies roughly 95–110 GB while Red Dead Redemption 2 needs about 150 GB. GTA VI's larger map and higher detail make a 150–200 GB footprint plausible on console and PC, though no official number exists.

Fast SSD storage powers real-time asset streaming on current consoles, so PC versions will probably need NVMe drives to prevent hitches during quick movement under requirements for GTA 6.

Features for Ray Tracing Along with Upscaling

Trailers display reflections plus illumination matching selective ray tracing use notably within Vice City neon intense evening moments. For GTA 6 computer it often combines with resolution scaling tools such as NVIDIA DLSS along AMD FSR plus Intel XeSS maintaining playable speeds when ray tracing runs at increased pixel counts matching the approach of most big computer titles after 2022.

Following Rockstar's past pattern, ray tracing would likely stay optional on PC, allowing weaker hardware to run with standard lighting.

Installation demands will also shape the GTA 6 PC recommended system requirements, since larger file sizes typically call for faster storage drives. An NVMe SSD is expected to become necessary to maintain smooth streaming during rapid travel across the expanded map. Rockstar has not shipped a PC version to write requirements for, and a requirement table is produced from a finished build against tested hardware.

FAQ

System Requirements FAQ

Yes GTA 6 works on Xbox Series S. Grand Theft Auto VI appears first for the PlayStation 5 plus Xbox Series X|S editions with personal computer support still unannounced at present. Rockstar defines preset visual settings for PlayStation 5 and Xbox Series X or S instead of hardware options while the RAGE engine has reached PC in every earlier mainline game.

GTA 6 will not release on PC day one. GTA 6 is currently confirmed only for PlayStation 5 and Xbox Series X|S editions with personal computer support still unannounced at present according to Rockstar statements. GTA V personal computer specifications arrived well over a year after the console launch and Red Dead Redemption 2 followed a similar pattern with the RAGE engine reaching PC in every earlier mainline game.

Nothing is confirmed yet for GTA 6 storage size. Install sizes for open-world Rockstar games have increased across generations with GTA V at roughly 95 to 110 GB and Red Dead Redemption 2 at about 150 GB. GTA VI's larger map and higher detail make a 150 to 200 GB footprint plausible on console and PC though no official number exists.

Crossplay features for GTA 6 remain unconfirmed. The title launches on PlayStation 5 and Xbox Series X|S first according to current plans from Rockstar with personal computer support still unannounced at present as shown on the site. The RAGE engine has supported every prior mainline release on computers after their console launches including GTA V and Red Dead Redemption 2 with similar delays.

No, GTA 6 launches first on PlayStation 5 and Xbox Series X|S. Rockstar waited until a PC version neared release before publishing system requirements as seen with GTA V arriving well over a year after the console launch. GTA VI remains confirmed only for PlayStation 5 and Xbox Series X|S with no PC version announced on Wikipedia's GTA VI page.

Yes, GTA 6 launches on Xbox Series X|S first. Grand Theft Auto VI appears first for the PlayStation 5 plus Xbox Series X|S editions with personal computer support still unannounced at present. Rockstar defines preset visual settings for PlayStation 5 and Xbox Series X or S instead of hardware options while all numbers shown come from typical next-gen launch patterns not from Rockstar.

Continue exploring